A technical guide for implementing a Java-based payroll system that utilizes inheritance and polymorphism to calculate earnings for various employee types, including salaried, hourly, and commission-based staff.
A payroll system modification which is a Java-based program designed to manage
different types of employees and calculate their earnings based on their employment
category. The system uses object-oriented programming (OOP) principles such as
inheritance, polymorphism, and abstraction to handle various employee types,
including salaried employees, hourly employees, commission employees, base-pluscommission employees, and piece workers. The program demonstrates how
different employee classes can extend a common superclass while implementing
their own earnings calculation logic. Additionally, it showcases polymorphic
processing by treating all employee objects uniformly while still executing their
specific methods.